Introduction
Mythibia is a custom Open Tibia Server built on the classic Tibia 8.0 foundation, enhanced with quality-of-life features from newer versions.
The world is based on the original 8.0 real map, but improved with refined areas, reworked spawns, and planned custom expansions — both in terrain and storyline.
Whether you're a nostalgic veteran or a curious newcomer, Mythibia offers a challenging, progression-based experience where character development, gear optimization, and exploration matter.
Core Features
Client
Custom 8.0 client with usability enhancements + hotkey support
Map
Real Map 8.0 with edits
Experience Rate
x1 — With gameplay modifiers
Skill/Magic Level
x1 — With offline training and dummies
Loot Rate
x1 — Scales with game systems and bonuses
Vocations
Classic 4 vocations with modifications and stat points
PvP
Open PvP → 3 frags to red skull, with bans → Frags expire in 24h
Rates
Negotiable, may evolve with community input
Character Stat System – Play Your Way
Level up to receive 10 stat points — shape your character however you want: a tanky druid, a high-speed sorcerer, or a magic paladin.
Strength (Str)
+0.18% Physical Damage & +0.015 Armor per point
Dexterity (Dex)
-0.04% Attack Delay & +0.08% Pierce Chance per point
Intelligence (Int)
+0.05% Magic Damage & +0.1% Healing Power per point
Constitution (Con)
+X Health (BASED ON VOC) & +0.4% Health Regen per point
Willpower (Wil)
+X Mana (BASED ON VOC) & +0.24% Mana Regen per point
Luck (Luck)
+0.05% Loot Drop Chance & +0.04% Critical Chance per point
Vocation Changes
Sorcerer
5hp/5mp per level
Paladin
5hp/5mp per level
Loot System & Item Rarity
The item strength varies with the experience given by the monster. A sword from a Rotworm will be weaker than a sword dropped by a Dragon.
Item Drops
Items drop with 1–64 unique attributes based on rarity
Rarity Impact
Higher rarity = higher stats (e.g., Legendary mace may have 19 atk vs 18 on Rare)
Bonuses Include
Magic or physical damage, resistances, skill bonuses, health/mana regen, and more
Runes, Potions & Shops
Runes
Crafted by players (mages produce 2 per cast), stackable for easy inventory
Potions
Also stackable for smooth inventory management
Shops
No traditional magic shop — get supplies through gameplay and cooperation
Task System – Passive Progression
Tasks complete automatically as you hunt. No micromanaging.
Example: Kill 200 Rotworms → Receive +30% bonus EXP (+2,400 EXP)
Even non-XP mobs grant rewards, ensuring steady progression.
Quests & Exploration
Quests
Most original quests are tested and functional. Found a bug? Let me know!
Custom Content
Future updates will include custom dungeons, bosses, and maps
Exploration
Several hidden areas to discover and rewards to unlock!